Rue From Ruin - A Solo RPG of Rage and Regret
A solo RPG of rage and regret
You were human.
Then you were betrayed.
Werewolves are pack creatures, but this isn't that game. Rue From Ruin isn't cozy. Betrayed, alone, and full of rage, you'll undertake a harrowing journey of escalating challenges and self-discovery.
Why were you turned? Where is the one who turned you? And why are they running? Find clues, overcome your troubles, and seek vengeance. If the moon is right and you want a different path, find a little redemption.
Just you, a pencil, and the moon.
Watch the Review"Strikingly intimate... explores betrayal, identity, emotional fallout, and the struggle to hold onto your humanity as rage creeps in."
"If you enjoy character-driven solo RPGs like Thousand Year Old Vampire, The Wretched, or Ironsworn... Rue from Ruin is absolutely worth sinking your teeth into."
Start playing now.
Download Character SheetAbout the Game
- What is Rue From Ruin?
- A solo tabletop RPG where you play as a werewolf, betrayed and alone. Track your rage, follow the moon phases, and discover one of 256 possible endings.
- What do I need to play?
- The book, a pencil, and a six-sided, eight-sided, and twelve-sided die. No group, no game master.
- How long does a game take?
- A single session runs 1-2 hours. You can also play across multiple sessions as a campaign.
- What games is it similar to?
- If you enjoy Thousand Year Old Vampire, The Wretched, or Ironsworn, Rue From Ruin fits that space with a tight focus on theme and narrative.
256 endings. One story. Yours.
Discover Your Ending